PATH:
usr
/
share
/
cmake
/
Help
/
prop_sf
COMPILE_OPTIONS --------------- .. versionadded:: 3.11 List of additional options to pass to the compiler. This property holds a :ref:`semicolon-separated list <CMake Language Lists>` of options and will be added to the list of compile flags when this source file builds. The options will be added after target-wide options (except in some cases not supported by the :generator:`Visual Studio 9 2008` generator). Contents of ``COMPILE_OPTIONS`` may use "generator expressions" with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual for available expressions. However, :generator:`Xcode` does not support per-config per-source settings, so expressions that depend on the build configuration are not allowed with that generator. Usage example: .. code-block:: cmake set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer") Related properties: * Prefer this property over :prop_sf:`COMPILE_FLAGS`. * Use :prop_sf:`COMPILE_DEFINITIONS` to pass additional preprocessor definitions. * Use :prop_sf:`INCLUDE_DIRECTORIES` to pass additional include directories. Related commands: * :command:`add_compile_options` for directory-wide settings * :command:`target_compile_options` for target-specific settings
[+]
..
[-] SKIP_AUTOUIC.rst
[edit]
[-] SKIP_PRECOMPILE_HEADERS.rst
[edit]
[-] VS_SHADER_VARIABLE_NAME.rst
[edit]
[-] SKIP_UNITY_BUILD_INCLUSION.rst
[edit]
[-] SYMBOLIC.rst
[edit]
[-] Swift_DEPENDENCIES_FILE.rst
[edit]
[-] Swift_DIAGNOSTICS_FILE.rst
[edit]
[-] UNITY_GROUP.rst
[edit]
[-] VS_COPY_TO_OUT_DIR.rst
[edit]
[-] VS_CSHARP_tagname.rst
[edit]
[-] VS_DEPLOYMENT_CONTENT.rst
[edit]
[-] VS_DEPLOYMENT_LOCATION.rst
[edit]
[-] VS_INCLUDE_IN_VSIX.rst
[edit]
[-] VS_RESOURCE_GENERATOR.rst
[edit]
[-] VS_SETTINGS.rst
[edit]
[-] VS_TOOL_OVERRIDE.rst
[edit]
[-] VS_SHADER_DISABLE_OPTIMIZATIONS.rst
[edit]
[-] VS_SHADER_ENABLE_DEBUG.rst
[edit]
[-] VS_SHADER_ENTRYPOINT.rst
[edit]
[-] VS_SHADER_FLAGS.rst
[edit]
[-] VS_SHADER_MODEL.rst
[edit]
[-] VS_XAML_TYPE.rst
[edit]
[-] VS_SHADER_OBJECT_FILE_NAME.rst
[edit]
[-] VS_SHADER_OUTPUT_HEADER_FILE.rst
[edit]
[-] WRAP_EXCLUDE.rst
[edit]
[-] XCODE_LAST_KNOWN_FILE_TYPE.rst
[edit]
[-] CXX_SCAN_FOR_MODULES.rst
[edit]
[-] ABSTRACT.rst
[edit]
[-] AUTORCC_OPTIONS.rst
[edit]
[-] AUTOUIC_OPTIONS.rst
[edit]
[-] XCODE_EXPLICIT_FILE_TYPE.rst
[edit]
[-] COMPILE_DEFINITIONS.rst
[edit]
[-] VS_SHADER_TYPE.rst
[edit]
[-] COMPILE_DEFINITIONS_CONFIG.rst
[edit]
[-] COMPILE_FLAGS.rst
[edit]
[-] COMPILE_OPTIONS.rst
[edit]
[-] EXTERNAL_OBJECT.rst
[edit]
[-] Fortran_FORMAT.rst
[edit]
[-] XCODE_FILE_ATTRIBUTES.rst
[edit]
[-] Fortran_PREPROCESS.rst
[edit]
[-] GENERATED.rst
[edit]
[-] HEADER_FILE_ONLY.rst
[edit]
[-] INCLUDE_DIRECTORIES.rst
[edit]
[-] KEEP_EXTENSION.rst
[edit]
[-] LABELS.rst
[edit]
[-] LANGUAGE.rst
[edit]
[-] LOCATION.rst
[edit]
[-] MACOSX_PACKAGE_LOCATION.rst
[edit]
[-] OBJECT_DEPENDS.rst
[edit]
[-] OBJECT_OUTPUTS.rst
[edit]
[-] SKIP_AUTOGEN.rst
[edit]
[-] SKIP_AUTOMOC.rst
[edit]
[-] SKIP_AUTORCC.rst
[edit]